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Projects
Visuals - 3D environment & lighting built using Unreal Engine and Maya; camera sequence exported using Unreal Engine 5's movie render queue and rendered in Nuke. Additional post-production done in Final Cut Pro X.
Audio - mixed & mastered in Logic Pro X, additional sfx sampled and recorded using Maschine
A cinematic render based on The Books of Sorrow from Bungie's Destiny franchise.
Visuals - 3D environment created using Unreal Engine, additional post-production done in Nuke and Final Cut Pro X.
Audio - recorded, mixed & mastered in Logic Pro X.
My own take on a “Witch Queen Theme,” based on notes from the music box that went around leading up to the Aug 24th DLC reveal. Also made a quick visual to go with the current draft.
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